Quantcast
Jump to content


Best Practices for Mobile Game Developers and Artists


Recommended Posts

2021-05-18-01-banner.jpg

The Samsung Developers team works with many companies in the mobile and gaming ecosystems. We're excited to support our friends, Arm, as they bring timely and relevant content to developers looking to build games and high-performance experiences. This Best Practices series will help developers get the most out of the 3D hardware on Samsung mobile devices.

Developing games is a true cross-disciplinary experience for developers, requiring both technical and creative skills to bring their gaming project to life. But all too often, the performance and visual needs of a project can be at odds.

Leading technology provider of processor IP, Arm has developed artists’ best practices for mobile game development where game developers learn tips on creating performance-focused 3D assets, 2D assets, and scenes for mobile applications. Before you cut those stunning visuals, get maximum benefit from Arm's best practices by reviewing these four topics: geometry, texturing, materials and shaders, and lighting.

Geometry

To get a project performing well on as many devices as possible, the geometry consideration of a game should be taken seriously and optimized as much as possible. This section identifies what you need to know about using geometry properly on mobile devices.

On mobile, how you use vertices matters more then almost any other platform. Tips around how to avoid micro triangles and long thin triangles are great first steps in gaining performance.

The next big step is to use Level of Details (LOD). An LOD system uses a lower-poly version of the model as an object moves further away from the camera. This helps keep the vertex count down and gives control over how objects look far away to the artist. This otherwise would be left to the GPU, trying its best to render a high number of vertices in only a few pixels, costing the performance of the project.

To learn more, check Real-time 3D Art Best Practices: Geometry.

2021-05-18-01-01.jpg

Texturing

Textures make up 2D UI and are also mapped to the surface of 3D objects. Learning about texturing best practices can bring big benefits to your game! Even a straightforward technique such as texture aliasing, where you build multiple smaller textures into one larger texture, can bring a major performance gain for a project.

You should understand what happens to a texture when the application runs. When the texture is exported, the common texture format is a PNG, JPG, or TGA file. However, when the application is running, each texture is converted to specific compression formats that are designed to be read faster on the GPU. Using the ASTC texture compression option not only helps your project’s performance, but also lets your textures look better.

To learn other texturing best practices, such as texture filtering and channel packing, check Real-time 3D Art Best Practices: Texturing.

2021-05-18-01-02.jpg

Materials and shaders

Materials and shaders determine how 3D objects and visual effects appear on the screen. Become familiar with what they do and how to optimize them.

Pair materials with texture atlas’s, allowing multiple objects in the same scene to share textures and materials. The game engine batches this object when drawing them to screen, saving bandwidth and increasing performance.

When choosing shaders, use the simplest shader possible (like unlit) and avoid using unnecessary features. If you are authoring shaders, avoid complicated match operations (like sin, pow, cos, and noise). If you are in doubt about your shaders’ performance, Arm provides tools to perform profiling on your shaders with the Mali Offline Shader Compiler.

There is a lot more to learn, so check out Real-time 3D Art Best Practices: Materials and Shaders for more information.

2021-05-18-01-03.gif

Lighting

In most games, lighting can be one of the most critical parts of a visual style. Lighting can set the mood, lead game play, and identify threats and objectives. This can make or break the visuals of a game. But lighting can quickly be at odds with the performance needs of the project. To help avoid this hard choice, learn about the difference between static and dynamic light, optimization of light, how to fake lighting, and the benefits of the different type and settings of lights.

Often on mobile, it is worth faking as much as possible when it comes to shadows. Real time shadows are expensive! Dynamic objects often try using a 3D mesh, plane, or quad with a dark shadow texture for a shadow rather than resorting to dynamic lights.

For dynamic game objects, where you cannot fake lighting, use light probes. These have the same benefits of light maps and can be calculated offline. A light probe stores the light that passes through empty space in your scene. This data can then be used to light dynamic objects, which helps integrate them visually with lightmapped objects throughout your scene.

Lighting is a large topic with lots of possible optimizations. Read more at Real-Time 3D Art Best Practices in Unity: Lighting.

2021-05-18-01-04.jpg

Arm and Samsung devices

Arm’s Cortex-A CPUs and Mali GPUs power the world’s smartphones, with Mali GPUs powering mobile graphics. This means you can find Arm GPUs in an extensive list of popular Samsung devices, including the Samsung Galaxy A51 and Galaxy S21. Arm provides practical tips and advice for teams developing real time 3D or 2D content for Arm-based devices.

Mobile game performance analysis has never been more important

Every year mobile gaming grows! It is now worth 77.2 billion US dollars in revenue in 2020. Growth in this sector is expected to continue in 2021 and beyond. With more mobile devices coming out each year, it is important for your content to be able to run on as many devices as possible, while providing players with the best possible experience.

The Artist Best Practices is just one part of the educational materials from Arm. Alongside these best practices, you can explore the Unity Learn Course, Arm & Unity Presents: 3D Art Optimization for Mobile Applications. This course includes a downloadable project that shows off the many benefits of using the best practices.

For more advanced users, check out Arm’s Mali GPU Best Practices Guide and learn about performance analysis with Arm Mobile Studio.

Follow Up

Thanks to Joe Rozek and the team at Arm for bringing these great ideas to the Samsung Developers community. We hope you put these best practices into effect on your upcoming mobile games.

The Samsung Developers site has many resources for developers looking to build for and integrate with Samsung devices and services. Stay in touch with the latest news by creating a free account or by subscribing to our monthly newsletter. Visit the Marketing Resources page for information on promoting and distributing your apps and games. Finally, our developer forum is an excellent way to stay up-to-date on all things related to the Galaxy ecosystem.

View the full blog at its source

Link to comment
Share on other sites



  • Replies 0
  • Created
  • Last Reply

Top Posters In This Topic

Popular Days

Top Posters In This Topic

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Similar Topics

    • By Samsung Newsroom
      Samsung Electronics has held its ground as the leader in the global soundbar market for ten consecutive years, from 2014 through 2023, according to the annual report from FutureSource Consulting. The latest data, released on February 28, highlights Samsung’s continuous market leadership, with a 20.3% market share and an 18.8% contribution to the industry’s sales volume in 2023.
       

       
      Samsung has continuously raised the bar for home entertainment systems over the years, earning its soundbars a reputation for superior sound quality and groundbreaking innovation. Signature features such as Q-Symphony and SpaceFit Sound have revolutionized the listening experience, offering users a deeply immersive soundscape that is finely tuned to their listening environments.
       
      This standard of excellence has been recognized by industry experts and reviewers, with T3 awarding the HW-Q990C “Best Soundbar” title for its immersive audio and “exceptional object-based sonics,” and HomeTheaterReview giving the soundbar an “Editor’s Choice” distinction and commenting: “It sounds excellent, regardless of what type of content you send its way.”
       
      This year, Samsung continues to push the boundaries with its soundbar lineup, introducing enhanced AI audio features and connectivity options to captivate consumers and home theater enthusiasts alike.
       
      ▲ Samsung Electronics’ 2024 flagship Q-series soundbar HW-Q990D further pushes the boundaries of immersive home audio experience
       
      The flagship Q-series soundbar, HW-Q990D, offers impressive 11.1.4-channel surround sound and an upgraded Q-Symphony feature. Powered by AI, the device analyzes and synchronizes voice channels for clear dialogues and immersive soundscape across all speakers. Paired with SpaceFit Sound Pro for customized audio calibration, the soundbar also ensures an immersive experience in any space, while HDMI 2.1 and 4K/120Hz passthrough provides connectivity options that meets the demands of modern home entertainment systems.
       
      “We are thrilled to once again be acknowledged as the market leader in soundbars, a milestone that reflects the positive feedback from our customers over the years,” said Cheolgi Kim, EVP of Visual Display Business at Samsung Electronics. “Building on this success, we will continue to push the boundaries of home entertainment with superior sound quality and advanced connectivity features, leveraging AI-based sound technology to strengthen the consumer experience and Samsung’s position in the global market.”
       
      For more information, visit https://www.samsung.com.
      View the full article
    • By Samsung Newsroom
      Since last year, Samsung Art Store users have been able to display iconic artwork from The Metropolitan Museum of Art (The Met) on The Frame — transforming the TV into a digital canvas that infuses artistic flair into any space. By partnering with Samsung, the public has a chance to view historical artifacts through immersive digital experiences that can be enjoyed from home.
       
      The Met seeks to expand art education while exploring new ways for technology to positively impact cultural exchange and inspire audiences around the world. The goal is to bridge the gap between the past and the present to create a future where beauty and creativity can flourish anywhere.
       
      Samsung Newsroom sat down with Stephen Mannello, Head of Retail and Licensing at The Met, to discuss the partnership with Samsung and how technology can positively influence the museum experience.
       
      ▲ The Metropolitan Museum of Art has partnered with Samsung Art Store to democratize access to its world-class collection of art.
       
       
      A New Partnership for the Digital Age
      Q: What is your role at The Met? How do you influence the museum and visitor experience?
       
      I’m the Head of Retail and Licensing at The Met which means I work with The Met Store and our licensees to develop products, publications and experiences that draw from the museum’s vast collection of art spanning 5,000 years and bring it into the hands of consumers around the world.
       
      My role offers a unique opportunity to create a connection with visitors and consumers through products that engage, educate and inspire them to experience The Met’s 19 different collection areas in new ways. Proceeds from our work go back to support the study, conservation and presentation of The Met’s collection, so there is a tangible impact to the products and experiences we develop.
       
      “We are looking forward to evolving and experimenting with how we continue The Met’s mission to bring art into the everyday, and technology is an essential mode of making that happen.”
       
       
      Q: What was the initial focus for The Met when it began collaborating with Samsung Art Store last fall?
       
      Working with Samsung Art Store allowed us to step into a unique space where technology meets digital innovation and interior design. Our inaugural collection spans time and place to include highlights from The Met’s 17 curatorial departments which users of The Frame can explore and display in their homes.
       
      Sharing these beloved works with Samsung Art Store has allowed us to present a small part of what The Met has to offer to a global audience of art and design lovers like never before — and this is only the beginning of what we hope will be a longstanding relationship. We look forward to sharing more of our collection and exploring different thematic offerings that inspire and delight Samsung Art Store users in the future.
       
       
      Q: Over the past few months, how have The Frame users responded to The Met’s collection?
       
      We were overwhelmed to see how popular artwork from The Met has been on the platform. It is a true testament to the enduring appeal of pieces like Vincent van Gogh’s “Wheat Field with Cypresses” or Emanuel Leutze’s “Washington Crossing the Delaware” — both of which are popular attractions in our galleries and translate beautifully when experienced digitally on The Frame.
       
      ▲ “Wheat Field with Cypresses” by Vincent van Gogh on The Frame
       
       
      Impressionism With The Met and Art Store
      Q: Samsung Art Store will feature a selection of Impressionist works this month from The Met’s collection. What is the significance of this new selection?
       
      The Impressionist movement began in 1874, just four years after The Met was founded. While the two events are independent of each other, there is an interesting parallel in the revolutionary spirit of artists like Edgar Degas and Camille Pissarro — who led the charge in this radical style of artmaking that put a new emphasis on everyday life — and the foundation of The Met which sought to democratize art by bringing it to the masses.
       
      Since the foundation of the movement 150 years ago, The Met has become home to dozens of renowned Impressionist pieces that endure as visitor favorites. The visual splendor of this artwork is supported by so many wonderful stories. For example, “The Monet Family in their Garden at Argenteuil” was painted by Edouard Manet in 1874 while the two artists were vacationing near one another. As this piece was being made, Monet in turn painted Manet, and Renoir simultaneously painted “Madame Monet and Her Son” (now in the National Gallery of Art in Washington, D.C.). These works of art speak volumes about the vibrant creative exchange that took place between Impressionists at the outset of the movement.
       
       
      Q: Out of the artwork selected for Samsung Art Store, which three would you recommend for The Frame?
       
      ▲“View from Mount Holyoke, Northampton, Massachusetts, after a Thunderstorm–The Oxbow” (1836) by Thomas Cole
       
      First is Thomas Cole’s “View from Mount Holyoke, Northampton, Massachusetts, after a Thunderstorm–The Oxbow” (1836). This impressive Hudson River School landscape painting juxtaposes untamed wilderness and pastoral settlement to spotlight the beauty of American scenery — with a vast array of possible interpretations to the artist’s message. Hidden in the foreground, Cole includes himself at his easel capturing the breathtaking scene. The fine details and enigmatic nature of the work make for captivating viewing at home.
       
      ▲ “Circus Sideshow (Parade de Cirque)” (1887-88) by Georges Seurat
       
      Next is Georges Seurat’s “Circus Sideshow (Parade de Cirque)” (1887-88). This groundbreaking painting is the artist’s first nighttime scene and the first to depict popular entertainment. At the time this piece was made, the parade, or sideshow, was a free attraction designed to lure passersby to purchase tickets to the main circus event. The excellent details of this Pointillist composition are especially easy to appreciate on the Frame.
       
      ▲ “Still Life with Apples and a Pot of Primroses” (ca. 1890) by Paul Cézanne
       
      Finally, I’d recommend Paul Cézanne’s “Still Life with Apples and a Pot of Primroses” (ca. 1890). This elegant still life was once owned by Claude Monet — an enthusiastic gardener — and was gifted to him by the painter Paul Helleu who famously created the astrological ceiling design at Grand Central Station. With its bold colors and graphic lines, this beautiful work demonstrates Cézanne’s mastery of the still life and is sure to enhance any room.
       
       
      Q: In your opinion, how has The Met leveraged The Frame and Samsung Art Store to further support its aspirations to bring audiences across different countries and cultures together and draw unexpected connections?
       
      This digital activation has offered a powerful extension of the museum experience at home. Just like visiting galleries, different works resonate with different people at different moments in their lives. It is exciting to see users continually select and change the artwork on display in their homes to suit their mood, design aesthetic or even season. Visiting museums should be about discovery and curiosity with an element of the unexpected. The Met’s feature on Samsung Art Store is a successful example of translating a physical experience into a digital one.
       
       
      Technology’s Impact on Art and Accessibility
      Q: How do you perceive the impact of art on individuals and its influence on collective culture? How does The Met contribute to that impact?
       
      The Met is a space for everyone to be inspired, learn and discover unexpected connections across time and place. Our collection highlights more than 1.5 million examples of human creative achievement from around the world — allowing visitors to the museum and our website to immerse themselves in art. Experiencing The Met and its pieces offers an opportunity to reflect, ask questions and explore untapped creativity and ideas.
       
      “There is an interesting parallel in the revolutionary spirit of [the Impressionist movement] that put a new emphasis on everyday life and the foundation of The Met which sought to democratize art.”
       
       
      Q: In your opinion, why is it essential to democratize access to art by making it available to a wider audience through platforms like Samsung Art Store?
       
      We believe that art is for all, but many individuals who come to The Met may only visit once in their lifetime. Expanding access through digital activations, products and experiences allows us to have a lasting relationship with art lovers around the world. We hope that sharing The Met’s collection on The Frame can help spark meaningful dialogue about culture and creativity in the past, present and future.
       
       
      Q: What role do you see technology playing in enhancing the museum experience, especially in the context of digital art platforms like Samsung Art Store?
       
      Engaging with art enthusiasts digitally allows us to spotlight pieces across The Met’s collection in new ways, enabling discovery and exploration. That might mean viewing works that are not on display in the galleries, learning the stories behind the art and artists or zooming in on details — but these are just the early possibilities of bringing physical works of art into the digital space. We are looking forward to evolving and experimenting with how we continue The Met’s mission to bring art into the everyday, and technology is an essential mode of making that happen.
      View the full article
    • By Samsung Newsroom
      Samsung Electronics today announced that Samsung Knox, the trusted security solution integrated into its 2024 TVs, has achieved Common Criteria (CC) certification ahead of product launch.
       
      The CC certification stands as a global benchmark, acknowledged by 31 countries1 worldwide, for assessing the security integrity of IT products. Samsung has now achieved 10 consecutive years of CC certification for Samsung Knox, a top-tier security solution for its TVs that has continued to improve year over year. This year, Samsung Knox demonstrates its global security excellence with validation before the 2024 TVs are available to consumers on the market.
       
      “As our daily lives become even more connected, Samsung understands the fundamental need that customers have for the privacy and security of their personal information,” said Yongjae Kim, Executive Vice President of Visual Display Business at Samsung Electronics. “With this in mind, we’re proud to have achieved 10 consecutive years of CC certification for Samsung Knox on our TVs, based on the continual strengthening of our security measures and standards.”
       
      The CC exists to ensure consistent and rigorous integrity evaluation standards for IT products and continues to improve the efficiency of evaluation and certification. With improved evaluation and consistent standards, the CC aims to bolster confidence in the security of certified IT products. The CC certification comprises of a Protection Profile (PP) and a Security Target (ST). Samsung Knox has successfully met the ST and achieved the standards for the CC.
       
      The CC certification underscores three core security features of Samsung Knox:
       
      Tizen OS Monitoring: Samsung Knox actively detects potential hacking threats in real time, flagging any unauthorized changes in critical sectors of Tizen OS, the core of Samsung TVs. Phishing Website Blocking: Samsung Knox verifies web pages accessed by users, preemptively blocking any phishing sites to safeguard user data and privacy. Enhanced Personal Information Protection: Samsung Knox ensures seamless protection of users’ sensitive personal data through a secure connection with Samsung Knox Vault, a dedicated processor for security functions.2  
      For more information on Samsung’s 2024 TV lineup, please visit: samsung.com.
       
       
      1 Australia, Austria, Canada, Czech Republic, Denmark, Ethiopia, Finland, France, Germany, Greece, Hungary, India, Indonesia, Israel, Italy, Japan, Malaysia, Netherlands, New Zealand, Norway, Pakistan, Poland, Qatar, Republic of Korea, Singapore, Slovakia, Spain, Sweden, Turkey, United Kingdom and United States.
      2 Exclusive to QN900D and QN800D models.
      View the full article
    • By Samsung Newsroom
      Samsung Electronics today announced a new partnership with FlexIt, a health and wellness solution that makes exercise more convenient and accessible. Starting this month,1 FlexIt will bring personal trainer-based fitness content to Samsung Smart TV users through the new lifestyle hub Samsung Daily+2 on Samsung Tizen OS.
       

       
      “Wellness should be central to our routines, so building healthy habits through Samsung Daily+ makes it convenient to incorporate health and wellness into all different aspects of daily life,” said Demian Hyun, Vice President and Head of the Experience Planning Group of Visual Display Business at Samsung Electronics. “This new partnership underscores Samsung’s commitment as the leader in the global display industry to promoting thoughtful, interconnected health experiences aimed at bettering the lives of consumers.”
       

       
      On the FlexIt app’s online portal, users can find, book and pay for exclusive one-on-one virtual fitness sessions directly on their TVs. With a camera connected — whether it be via a supported webcam3 or a smartphone — virtual health professionals4 provide real-time feedback, adjust workouts and offer form modifications to foster a supportive, safe and effective workout environment.
       

       
      The FlexIt app helps users approach their health in a more holistic way; in addition to workout content, FlexIt offers nutrition training, low-impact wellness activities like meditation and yoga, and physical and occupational therapy. By working virtually with a trainer who understands their personal fitness journey and wellness goals, users craft an attainable routine that suits their needs and lifestyle, all from the comfort of their home or any other location with a connected device.
       

       
      By housing services such as FlexIt, Samsung Daily+ is paving the way for the future of virtual health and wellness experiences through its convenience and accessibility to build productive and convenient daily routines. Samsung Daily+ serves as a new lifestyle hub for Smart TV users, allowing them to conveniently enjoy a wide range of premium lifestyle services and features — such as home fitness, telehealth services, video calls and more — using one single interface.
       
      “Through the innovative FlexIt app for Samsung, we’re furthering our commitment to making fitness more accessible than ever. By delivering personalized, one-on-one immersive training experiences directly to your living room, we’re extending our reach to a broader audience, empowering individuals to achieve their wellness goals with ease and convenience,” said Austin Cohen, FlexIt’s Founder and CEO.
       
      During CES® 2024, Samsung gave consumers an early look at Samsung Daily+ and the FlexIt app on its 2024 Neo QLED 8K. Richard Friedman, FlexIt’s Senior Vice President of Technology, joined the Samsung team in Las Vegas to showcase how the FlexIt app integrates with Samsung TVs. Samsung Daily+ is also a 2024 CES Innovation Awards Honoree, having been recognized as a unique smart home service with an open ecosystem that integrates third-party services.
       
      For more information on health offerings on Samsung’s TV lineup, visit Samsung.com.
       
       
      About FlexIt
      FlexIt has revolutionized the fitness and wellness industry through its innovative, cutting-edge technology, offering a comprehensive approach to holistic well-being for consumers and enterprises. Its core solution centers around live, one-on-one, two-way personal health and wellness sessions with fitness and wellness experts, accessible through both web and app platforms. FlexIt’s platform goes beyond just fitness training, embracing holistic well-being through nutrition coaching (led by registered nutritionists with a focus on weight loss), low-impact wellness activities (yoga, meditation, stretching and dance), health coaching, and physical and occupational therapy (covering preventive, pre/post-natal, senior and recovery), offering 28 health modalities on the platform.
       
      Our comprehensive and innovative approach has earned us recognition within the industry. FlexIt has been selected for the Best Budget-Friendly Coaching App of 2023 by Women’s Health, the Best Personal Trainer Apps of 2023 by Forbes, and the Best Fitness Apps in 2023 by Oprah Daily and has been awarded by Men’s Health, Inc. 5000, US News & World Report, among many others.
       
      For media inquiries, please contact:
      [email protected]
       
       
      1 Availability varies by model and region. The FlexIt app will be available through Samsung Daily+ on all 2024 TV models: Neo QLED 8K, 4K, OLED, UHD (above DU7000) and The Frame. OS upgrade is scheduled to be provided for select 2023 TV models during the second half of 2024. 2022 and 2021 TV model users can download the FlexIt app through the app store.
      2 Starting this year, Samsung Daily+, a hub for lifestyle experiences, provides a wide range of services and features — from personal training and telehealth to video calls and remote PC solutions — in one single interface. With Samsung TVs at the center of the home, users can enjoy the benefits of the latest innovations and seamless connectivity between devices in their day-to-day lives.
      3 Logitech Webcam (C930e, C922 PRO STREAM WEBCAM, C925E, C920s Pro HD Webcam, HD Pro Webcam C920, C920-C, C930c, HD Pro Webcam C920, StreamCam), Samsung (SC-FD100B)
      4 English- and Spanish-speaking FlexIt health professionals and trainers
      View the full article
    • By Samsung Newsroom
      Samsung Electronics, the world’s leading TV manufacturer for 18 consecutive years, has commenced its annual series of Tech Seminars in Frankfurt, Germany. From February 20 to 22, Samsung will showcase its newest display lineup for 2024 that features new, innovative AI technology and smart features on the Neo QLED, OLED and Lifestyle products to professionals in Europe.
       
      Tech Seminar sessions are a longstanding program, having delivered detailed information and exclusive hands-on experiences with new products for the past 13 years. As part of Samsung’s visual display vision — “We look out of the box to inspire new ways of life” — this year the company is displaying select, cutting-edge technologies from its 2024 lineup that offer new lifestyles and new ways of consuming content.
       
      The 2024 European Tech Seminar in Frankfurt sets the stage for similar sessions in major regions worldwide later this year, including Southeast Asia and Latin America. At these events, Samsung will feature new technologies that span across the latest TVs and lifestyle product lineup:
       
      Samsung’s 75-inch Neo QLED 8K QN900D incorporates the new and powerful NQ8 AI Gen3 Processor, which supports features like 8K AI Upscaling Pro and AI Motion Enhancer Pro for the best Neo QLED 8K visuals to date. The 2024 Tizen OS brings content front and center, offering a personalized experience based on different accounts set up on smart TVs. Tizen features services such as Samsung Gaming Hub, an all-in-one game streaming discovery platform, with content recommendations for a convenient and tailored cloud gaming experience. Music Frame is a customizable wireless speaker designed to seamlessly blend into its surroundings. It can operate as a standalone speaker, or it can pair with a Samsung TV and soundbar via Q-Symphony to deliver a more immersive viewing experience with surround sound. New OLED Glare Free technology was specifically designed for Samsung’s 2024 OLED screens and preserves color accuracy and image sharpness while reducing reflections from nearby lighting. The new, specialized hard-coating layer and surface coating pattern overcomes the trade-off between gloss and reflection.  
      ▲ Martin Kim, Picture Quality Solution Lab at Samsung Electronics, explains that the 2024 Neo QLED 8K incorporates the new and powerful NQ8 AI Gen3 Processor, supporting AI-backed features such as 8K AI Upscaling Pro and AI Motion Enhancer Pro.
       
      ▲ Andrew Sohn, Picture Quality Solution Lab at Samsung Electronics, shows off Samsung’s AI engine that can instantly optimize picture and sound quality based on the game or genre being played.
       
      ▲ Haylie Jung, Picture Quality Solution Lab at Samsung Electronics, demonstrates how users can set up their own profiles on the 2024 Tizen OS for Samsung Smart TVs to enjoy a customized experience including personal recommendations.
       
      ▲ Music Frame is a customizable wireless speaker designed to seamlessly blend into its surroundings.
       
      “Kicking off our Tech Seminar series is always something we look forward to,” said Yong-Jae Kim, Executive Vice President of Visual Display Business at Samsung Electronics. “Each year we have the opportunity to meet with local media and professionals, not just to provide in-depth demonstrations and explanations on new technology, but also to discuss the products we are most excited about and hear their feedback.”
       
      For more information on Samsung’s 2024 TV and lifestyle product lineup, visit samsung.com.
      View the full article





×
×
  • Create New...