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In order to continue bringing the best and most vivid display to its users, Samsung has been expanding its 8K ecosystem, widening the scope of high-definition content experiences. With technology optimized to offer the brightest and sharpest 8K definition, users can enjoy a wide range of content including movies, NFT artworks and more. To learn more about Samsung’s 8K ecosystem, check out the card news below.

 

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    • By Samsung Newsroom
      Samsung is expanding its partnership with Art Basel to Art Basel Miami Beach. Following the debut as Art Basel’s first-ever Official Visual Display partner in Basel, Switzerland earlier this year, complete with an immersive Collectors Lounge experience. Through this unique partnership, Samsung is also launching a new initiative with Art Basel to bring curated collections of contemporary artworks from Art Basel’s renowned exhibiting galleries exclusively to the Samsung Art Store. A new collection will be shared once a quarter with the first collection launching today.
       
      ▲ Fred Tomaselli’s Irwin’s Garden (detail) (2023) shown on The Frame by Samsung. Photo: Samsung
       
      The Samsung Art Store is available on The Frame, the best-selling lifestyle TV from Samsung that doubles as a piece of art. Subscribers around the world can experience gallery highlights from Art Basel, which joins other renowned collections such as those from The Metropolitan Museum of Art, The Museum of Modern Art and The Musée d’Orsay available on the Samsung Art Store. The latest partnership with Art Basel underscores Samsung’s commitment to making world-class art accessible to anyone with The Frame through its innovative platform. 
       
       
      Samsung Art Store Subscribers Get an Exclusive Look
      Art Basel Miami Beach is the premier global art fair of the Americas with cultural significance attracting thousands of art enthusiasts every year. For the first time, this exclusive experience is being delivered directly to the screens of millions of people through The Frame.
       
      Ahead of Art Basel Miami Beach, Samsung Art Store subscribers will have access to a curated collection of 15+ select works from Art Basel’s galleries, some of which will be displayed at the highly anticipated fair, taking place from December 6-8, 2024 at the Miami Beach Convention Center. The collection features pieces from international contemporary galleries, including James Cohan, Kasmin, moniquemeloche, mor charpentier, Nara Roesler, Roberts Projects and Tina Kim, offering subscribers a unique, front-row look at some of Art Basel’s incredible works of art.
       
      ▲ Candida Alvarez’s Mostly Clear (detail) (2023) shown on The Frame by Samsung. Photo: Samsung
       
      Founded in 1970 by gallerists from Basel, Art Basel is the world’s premier art fair for modern and contemporary art. This year in Miami Beach, Art Basel will bring together 286 leading international galleries from 38 countries to present artworks of the highest quality across all media — from painting and sculpture to photography and digital works. Art Basel will once again reaffirm its unparalleled position as a platform for discovery and encounters that drive the art world.
       
      “Art Basel’s mission is to power the world of art by connecting leading artists and galleries with art loving audiences,” said Noah Horowitz, CEO of Art Basel. “Our collaboration with Samsung allows us to extend that reach like never before by broadening access to leading galleries and significant works from established artists to a new generation of emerging talents.”
       
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      Celebrating Women in Art and Technology — Innovation and Expression
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      As the home for Samsung Art Store, The Frame has been refreshed in 2024 to deliver an even more complete artistic and aesthetic experience. That includes Pantone Validated ArtfulColor Certification,1 the industry leading color experts. The Frame is the world’s first and only art TV to achieve this validation, ensuring natural and realistic visuals that wouldn’t look out of place in a gallery. It also sports an Anti-Reflection with Matte Display, helping you limit light distractions so your artwork appears even more true-to-life. The Frame hangs just like a picture flush against the wall and is available in class sizes ranging from 32 to 85 inches.
       
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      1 Pantone company provides a universal language of color, called Pantone Matching System, that enables color-critical decisions through every stage of the workflow for brands and manufacturers.
      2 Source: Omdia, Jan 2024. Results are not an endorsement of Samsung. Any reliance on these results is at the third party’s own risk.
      3 Available for free on Samsung Smart TVs released after 2016, Galaxy devices, Smart Monitors, Family Hub refrigerators and the web.
      4 Available games and content may vary by country and model and are subject to change without notice. Certain games require a separate controller. Internet connection and subscription may be required. Requires a Samsung account.
      View the full article
    • By Samsung Newsroom
      Samsung Electronics today announced the launch of its latest innovations in home entertainment, The Premiere 9 and The Premiere 7. These ultra-short throw projectors, designed to deliver an unparalleled viewing experience, transform any living space into a premium home cinema with stunning 4K resolution, immersive audio and other advanced features.
       
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      Unmatched Picture and Sound Quality
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      The Premiere’s vibrant 4K resolution and exceptional color accuracy bring every scene to life. The Premiere 9 and The Premiere 7 projectors provide color gamut coverage of 154% and 100% of the DCI-P3 standard,2 respectively, while both models support HDR10+, ensuring clear and vivid images — even in bright environments. With a maximum brightness of 3,450 ISO lumens3 for The Premiere 9 and 2,500 ISO lumens for The Premiere 7, these projectors both deliver sharp and dynamic visuals.4
       
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      Samsung Tizen OS Home Brings Streaming and Gaming, Along With Broad Connectivity
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      A Design Fit for Any Home Environment
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      The new Premiere 9 and Premiere 7 projectors are now available for purchase at Samsung’s official online store and select retail locations in the United States, Canada and China. The rollout will continue in other regions later this year. For more information, please visit Samsung.com.
       
       
      1 The Premiere 7 provides 4K high resolution on screens up to 120 inches.
      2 DCI-P3, known as Digital Cinema Initiatives – Protocol 3, is a color space commonly used in digital cinema and is the color standard for the film industry.
      3 ISO lumens is the brightness level based on the International Organization for Standardization (ISO) standards.
      4 The brightness levels for The Premiere 9 (3,450 ISO lumens) and The Premiere 7 (2,500 ISO lumens) reflect approximate increases of 23% and 14% over previous models (2,800 ANSI lumens and 2,200 ISO lumens). Actual performance may vary based on usage conditions.
      5 Available games and content may vary by country and model and are subject to change without notice. Certain games require a separate controller. Internet connection and subscription may be required. Requires a Samsung account.
      View the full article
    • By Samsung Newsroom
      What if technology could make an everyday moment richer, more connected and more lifelike? Samsung’s latest AI TV strives to enhance the viewing experience and integrate advanced technology into people’s lives so seamlessly that they barely notice.
       
      ▲ The 8K NQ8 AI Gen3 Processor combines AI sound, AI picture and AI optimization features for a frictionless viewing experience.
       
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      Full Immersion With AI Picture Technology
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      ▲ AI Motion Enhancer Pro uses deep learning to show the precise movements of a soccer ball during a match.
       
       
      Revolutionizing Audio
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      ▲ Active Voice Amplifier Pro ensures that dialogue is clear and audible.
       
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      ▲ AI Auto Game Mode allows users to focus on their gameplay.
       
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      Meanwhile, Samsung Tizen OS turns the AI TV into more than an entertainment center. A personal curator, the operating system tailors content to users’ preferences while protecting their privacy with Samsung Knox.
       
      ▲ Samsung Tizen OS transforms the AI TV into a personal entertainment center.
       
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      View the full article
    • By Samsung Newsroom
      As technology continues to advance and becomes more crucial to the creative process, the boundaries of art have grown to encompass digital illustration, animation, motion graphics and more. By blending the capabilities of technology with the beauty and diversity of art, creative professionals are harnessed with the power to make their creations more lifelike than ever before. Samsung Electronics’ ViewFinity S9, a 5K monitor for creatives, has set the standard for high-resolution monitors and empowered creative minds to unleash their best works.
       
      Samsung Newsroom sat down with two 3D designers at DEVSISTERS to explore how the ViewFinity S9 is helping them bring 2D characters to life.
       
       
      ▲ 3D Lighting/Compositing Artist Sangyi Kim (left) and 3D General Motion Graphic Designer Sena Yoo from DEVSISTERS
       
      Since its establishment in 2007, the DEVSISTERS have provided popular games and services centered on Cookie Run IP (Intellectual Property), including a mobile runner game, “Cookie Run: OvenBreak,” and a mobile RPG, ”Cookie Run: Kingdom.” Cookie Run games have a total of 200 million players worldwide. The DEVSISTERS plan to expand their business from mobile games to include PC, console and VR games, as well as TCG, animation and licensing in the future.  

       
       
      Q. Can you briefly introduce yourselves and tell us about your roles in 3D design?
       
      Sangyi Kim: I am responsible for Lighting — creating natural light and shadows to spotlight 3D characters and objects. I also handle compositing — combining 3D elements and effects from different sources into a single cohesive image. During the Lighting process, I focus on color expression to enhance each character’s personality and charm.
       
      Sena Yoo: I am in charge of marketing content planning for 3D-based Cookie Run, 3D General Motion Graphic Design and Lighting. My major focus is on making 3D characters converted from 2D more dynamic with stories and motion graphics.
       

       
       
      Q. What was your most recent 3D creation using the ViewFinity S9? How was the experience?
       
      Sangyi Kim: As part of a collaborative project with Incheon International Airport Corporation, we recently had an exciting opportunity to create 3D content for the Media Tower in Terminal 1 at Incheon International Airport, to be on display until late August. The project required us to be meticulous as the content is displayed on a 27-meter screen, meaning that even the smallest imperfections can really stand out. Fortunately, the ViewFinity S9 enabled us to review the content and visualize how it would be displayed to accurately identify any aspects that needed to be improved.
       
      Sena Yoo: The Pivot feature was helpful when editing vertical videos as all we had to do was flip the monitor. I was concerned about the possibility of flickering and visual noise while displaying the content at a high resolution at the Media Tower. However, the ViewFinity S9 allowed me to check these issues in advance.
       
      What’s more, it was essential for the Cookie Run characters to have fluid and detailed motions to convey the joy and excitement of travel at the airport. That’s why the ViewFinity S9 was the perfect monitor for this project.
       

       
       
      Q. What are the differences between the ViewFinity S9 and other monitors you have used in the past?
       
      Sangyi Kim: Adding light elements such as contrast and depth is very important as this makes the characters more realistic. The ViewFinity S9 precisely presents colors and light the way it was meant to be seen, ensuring smooth color gradation and avoiding the color clumping common in other monitors.
       
      Another impressive feature is how the monitor precisely displays both the light and dark parts of an image without distorting the color. The difference is visible — the color expression and detail on the ViewFinity S9 is simply superb, and it significantly boosts productivity.
       
      Sena Yoo: ViewFinity is capable of showing the full spectrum of colors even in bright highlights or shadows. That’s the biggest difference I’ve noticed. When we’re applying final touches to the video, we could easily check for whiteout1 or overly dark areas in images with shadows before exporting. We could see the video as it was meant to be seen before playing it on the Media Tower. It helped a lot.
       

       
       
      Q. What is the most satisfying feature of the ViewFinity S9?
       
      Sena Yoo: I was satisfied with the ViewFinity S9’s 5K resolution, as poor resolution can reduce the details of an image. Furthermore, the monitor clearly defines highlights and shadows, enhancing the clarity of the content.
       
      Sangyi Kim: I love the flexibility of the ViewFinity S9. I can move the interface anywhere on the screen, meaning I have much more space to work with. On top of that, the monitor’s Matte Display effectively reduces reflections or glares from lights. I can focus on my work more comfortably without a light shade or a monitor hood.
       

       
       
      Q. Are there any other features you want to highlight?
       
      Sangyi Kim: Many 3D designers prefer CPU rendering rather than GPU rendering as it is more productive. As such, they prefer using monitors with Windows OS. However, I’ve noticed there are few monitors that support both 5K resolution and Windows OS. The ViewFinity S9 is a perfect choice for 3D designers who are looking for Windows OS compatibility.
       
      Sena Yoo: During meetings, we often share materials on a screen. Before, sharing screens was a hassle. But with the ViewFinity S9, we can conveniently share our work wirelessly on anyone’s monitor. Plus, the monitor is an all-in-one product that provides a variety of features for the creative process.
       

       
       
      Q. Is there anything else you would like to share about the ViewFinity S9 with designers?
       
      Sena Yoo: For designers, the monitor is a sketchbook and a paintbrush. They need to express everything on a monitor as if it were a sheet of paper. Therefore, a monitor and its resolution are critical factors to consider when working in the 3D art industry. I believe the ViewFinity S9 is an ideal companion for 3D designers, as it supports ultra-high 5K resolution and advances work efficiency.
       
      Sangyi Kim: I really believe ViewFinity was made with designers and creative professionals in mind. The colors are precise and the monitor is sleek and beautiful. It shines by itself. It gives you a real lift in terms of productivity. I can’t recommend it enough.
       
       
      1 Whiteout: A phenomenon caused by extreme white areas, making objects hard to identify and distorting the perspective
      View the full article
    • By Samsung Newsroom
      In the game world, we can become captain of a warship or the world’s fastest racer. Gamers enter their own unique virtual space via a screen. Samsung Odyssey Ark, the world’s first 55-inch 1000R curved gaming screen has introduced a new world for gamers.
       
      How was this innovative gaming screen invented? To learn more about the entire development process from concept design to development and commercialization, Samsung Newsroom sat down with three experts who strived to create the masterpiece, Odyssey Ark: Hyun Mook Choi, who successfully turned his Odyssey Ark concept into the final product, Jisoo Kim, who worked on product design to give gamers the best gaming experience possible, and Kyuseong Lee, who designed various features to enhance game experience.
       
      ▲ (From left to right) Kyuseong Lee in Future Planning Group, Jisoo Kim in Design team, Hyun Mook Choi in Future Planning Group of Samsung’s Visual Display Business
       
       
      The Start of Odyssey Ark: Offer “A Unique Gaming Space Where Gamers Can Stand Out”

       
      Along with vertical Cockpit Mode, Odyssey Ark, the world’s first 55-inch 1000R curved gaming screen boasts an unrivalled, overwhelming presence. The completely new form factor came from the desire for space.
       
      “I drafted the concept of Odyssey Ark thinking that everyone might have had a dream of creating their own arcade with their favorite game device.” Hyun Mook Choi, who first designed Odyssey Ark’s concept, recalled the time when he came up with the idea.
       
      Jisoo Kim said the product design was inspired by his six-year-old boy making a fortress for his own space. He thought a flexible screen could satisfy gamers’ unique desire for their own space. They found common ground in space and refined the concept.
       
      “In the early stages of design, we found through interviews that most game lovers wanted to have ‘a large screen that can wrap tightly around them,’” said Choi. “Gamers crave a special screen providing a great presence in their room and from that we set a goal of creating a product that gamers would want to show off.”
       

       
      The difference of home gaming from home theater and home office is that it should offer “a fun escape from daily life” rather than blending in with it. “That is why we thought a rotating 55-inch 1000R curved gaming screen could mesmerize gamers with a completely different form factor,” said Kim. “Odyssey Ark was developed with a sophisticated and overwhelming design to make users feel that they can win with this gaming screen. Visual excitement was also added by allowing users to dynamically rotate the screen in any direction.”
       
      “When devising the product plan, we paid attention to the fact that the gaming market is no longer about simply playing, but it has grown across the platform by absorbing every entertainment element, including visual aspects and increased interaction.” He proudly explained, “From the very beginning, Odyssey Ark was positioned as a ‘game changer’ to pioneer a new market.”
       
       
      Built for Gaming! Back Story Behind Designing Convenient Features To Meet Individual Needs

       
      Gamers have warmly welcomed Odyssey Ark because it seemed to read their mind. Kyuseong Lee, a gaming enthusiast and part of the Future Planning Group, joined the project and came up with ideas. “I first thought about what makes me feel uncomfortable during gameplay and made efforts to reflect the game pattern of players and their lifestyle types,” he said.
       

       

       
      In combination with its incredible picture quality, the Odyssey Ark has become “a true gaming screen for gamers” with its analysis of gamers’ usage patterns and new gaming features, such as Flex Move Screen, Multi View and Ark Dial.
       
      The most essential part in product development was the picture quality technology. “We adopted the same processor used in the best-quality TVs for gamers who spare no expense to play a game smoothly with incredible picture quality,” Lee said. Combined with 4K resolution, the huge display features the best gaming specifications with a 165Hz refresh rate and 1ms response time (GtG). In fact, it is the first 55-inch gaming screen that supports a 165Hz refresh rate.
       

       

       
      Hyun Mook Choi, who designed Flex Move Screen, highlighted the purpose of product development saying, “Most gamers like multitasking, so they keep changing where to place the main monitor on their desk and adjust the screen size and ratio based on what to play.” Flex Move Screen allows users to choose a perfect screen size between 55- and 27-inches, as well as the screen ratio between 16:9, 21:9 and 32:9. In addition, it also helps users find the most comfortable posture by adjusting its screen position within a large, 55-inch screen.
       

       

       
      Ark Dial, the exclusive controller for the Odyssey Ark, was designed for gamers who continuously adjust settings to save time and find shortcuts. Users can easily change the screen layout and setting with Ark Dial as well as quickly and simply control Multi View. “The internal test shows that Ark Dial drastically reduces the setting time from about one minute to five seconds,” said Kim. “For the Ark Dial test, we even rented acquaintances’ luxury vehicles and tested how smoothly it rotates and response time of the jog dial.”
       
      In addition, the Odyssey Ark introduces overwhelmingly immersive sound with Dolby Atmos based on a 60W 2.2.2 channel and Sound Dome Tech. Choi got insight from reviews involving professional gamers, T1. “Contrary to our thoughts that all gamers would like to play a game wearing a headset, they prefer to use speakers. This clearly shows that a perfect sound direction and lifelike gaming sound effects are particularly important.” said Choi. “That is why the Odyssey Ark offers multi-channel speakers and additional woofer.”
       
       
      Continuous Studies and Testing To Create Totally New Product Concept

       

       
      Inventing a new product means continuous testing, experiments and studies. Moreover, strengthening the large screen’s usability on the desk was a daunting task. They adopted 1000R curvature to optimize the near-field viewing angle of the 55-inch display. A thin plate for the bottom part helps gamers efficiently use space even with the large screen.
       
      Kim explored more than 500 videos on gaming room decorating and game-related documentaries to learn how gamers decorate and organize their space. “To develop an unprecedented 55-inch 1000R curved gaming screen, I watched videos that carry gamers’ daily life and analyzed their lifestyle,” he said.
       
      Then, they created product mockups by using a form board and viewed the screens with projectors to find the perfect screen size and curvature as well as to realize the ambition of vertical Cockpit Mode.
       
      Lee conducted a two-week review involving heavy gamers in the U.S. and studied every detail of gamers’ needs regarding features and interfaces. “During the four-day business trip I had to deal with real-time issues and responses day and night. But it was such a meaningful time that I even forgot how tired I was!” Lee said.
       
      Any new feature requires significant time and effort as many people from different departments work together to verify UX, GUI, compatibility with conventional features and quality control. “I think it is the first project in which so many people from different departments joined together for a single product,” said Choi. “It is incredible that every single person actively participated in the project.”
       
       
      Odyssey Ark Is Finally Here. So, What’s Next?

       
      The Odyssey Ark surprised the world with its best-in-class gaming screen. But when asked about the next plan, every expert uniformly said, “This is only the beginning.” Lee said, “The ark is in the early stages. We will continue to update the product by reflecting gamers’ preferences.” Kim added, “I would like to overcome physical limits and create a better screen.” Choi shared his ambition saying, “We will do everything possible to allow users to seamlessly immerse themselves in any game with the Ark.” Going forward, the Odyssey Ark will continue to open new possibilities for gamers.
      View the full article





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