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Samsung Tizen TV SDK 1.4

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The Samsung TV SDK Team is pleased to release the Tizen-based Samsung TV SDK 1.4.


The SDK provides developers with the tools they need to begin developing for the Tizen TV platform.


The tool set includes an Integrated Development Environment (IDE), a light-weight TV Simulator for testing web apps, and a TV Emulator.
The Tizen-based Samsung TV SDK combines the best features of a TV with the power of web based technologies. By combining the size, input, and multimedia benefits of a TV with the connectivity features of the internet, developers can create innovative new experiences for their users.


Download: http://www.samsungdforum.com/Tizendevtools/Sdkdownload

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    • By STF News
      Blockchain, an emerging technology, is a distributed database for storing and managing records of transactions. It has already created a huge impact in the financial sector.
      The transaction is the main feature in any blockchain-based system. In Ethereum, one of the better-known blockchain systems, every transaction is executed by either an account or a smart contract. When an account tries to execute a transaction, it creates one and publishes it in the Ethereum blockchain. Every transaction needs to pass the consensus process. Some nodes in the Ethereum blockchain, known as miners, validate and authenticate the transaction. “Gas” is an incentive that is paid out for executing transactions. On the Ethereum platform, gas is paid to miners for completing the consensus process.
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      Through a sample application, this blog describes how to use the Samsung Blockchain Platform SDK to transfer Ether, which is the base coin for the Ethereum platform.
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      1. Initialize and create the instance
      In the Android project, integrate the Samsung Blockchain Platform SDK with the application and mention all the dependencies in build.gradle. Next, create an instance of the Sblockchain class.
      2. Connect to the hardware wallet
      The Samsung Blockchain Platform provides an interface to connect to hardware wallets, which are special devices that securely store private keys. Samsung mobile devices have an integrated hardware wallet, the Samsung Blockchain Keystore. Besides the Samsung Blockchain Keystore, the Samsung Blockchain Platform also supports USB-connected Ledger devices and BLE-connected Nano X devices.
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      3. Get the account
      An account is a gateway for interacting with the Ethereum blockchain. Each account consists of a private and public key pair, for which the shortened public key is the account address. Every initial action in the Ethereum blockchain must be initiated by an account.
      The Samsung Blockchain Platform SDK enables the user to create a new account or to restore their accounts from the Ethereum network. Account management features in the Samsung Blockchain Platform SDK include generating, restoring and fetching accounts. Because they are network operations, the create account and restore accounts operations must perform asynchronously.
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      Performing Ether Transactions
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      Gas price retrieval is an asynchronous task. Use the getFeeInfo API to retrieve the gas price. The getFeeInfo API returns three gas prices which depend on the speed of the transaction: fast, normal, and slow.
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      Fetching the gas limit is also an asynchronous task. Use the estimateGasLimit API to calculate the gas limit. The input parameters are the account addresses of the sender and the receiver, the amount of Ether (in wei units), and the data to be sent.
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      This blog has demonstrated how you can send Ether to another account, an example of a feature you can implement in a wallet application using the Samsung Blockchain Platform SDK.
      Check the Samsung Developers site periodically for updates as Samsung Blockchain Platform SDK keeps expanding support for new platforms.
      Additional Resources:
      Samsung Blockchain Platform SDK Transaction Sample Application Samsung Blockchain Platform SDK documentation View the full blog at its source
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      En este video del Programa para desarrolladores de Samsung, aprenda cómo integrar el SDK de compras en la aplicación (IAP) de Samsung en sus juegos de Unity.
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      Aquí podrá registrar los diferentes artículos que va a vender, como vidas ilimitadas, poderes especiales, u opciones de personalización para los personajes de su juego.
      En el video podrá ver un poco más de detalle de cómo registrar cada uno de los artículos.
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      Para poder usar el kit de desarrollo de la Samsung IAP, debe seguir los siguientes pasos:
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      a. En Unity haga clic en Assets -> Import Package -> Custom Package
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      Para saber qué artículos se pueden ofrecer desde el juego, debe invocar el método GetProductDetails.
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      Usted puede usar el método ConsumePurchasedItems para reaprovisionar productos consumibles. Así el jugador puede comprar energía en su juego cuantas veces quiera, por ejemplo.
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      SamsungIAP.Instance.ConsumePurchasedItems(purchase_id, OnConsume); Y el segundo parámetro es el método OnConsume que se activa cuando el proceso ha terminado, y este contiene información sobre el artículo consumido y el procesamiento de llamadas a la API.
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      Para obtener la lista de todos los productos que un jugador ha comprado, puede usar el método GetOwnedList.
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      Para obtener más tutoriales, visite Samsung Developers. (http://developer.samsung.com/)
      View the full blog at its source
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    • By Lokman Çam
      i own a samsung tv Q7FN. Samsung tizen tv automatic update took place in early August. After the update, no ip tv application can open channels.
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